Mercurial > maze-src
view img_tool.rb @ 0:1eef88068f9f tip
initial commit of maze game source
| author | ferencd |
|---|---|
| date | Sun, 15 Sep 2019 11:46:47 +0200 |
| parents | |
| children |
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require 'fileutils' imgfile = "download.png" target_dir = "work" imgfile = ARGV[0] if ARGV.length >= 1 target_dir = ARGV[1] if ARGV.length >= 2 puts "working on image: #{imgfile} going into #{target_dir}" # Does it exist? abort("#{imgfile} does not exist. Giving up.") if not File.exist?(imgfile) # Cutting the file into long pieces. abort("#{imgfile} could not be split up into lines") if not system("convert #{imgfile} -crop 832x64 +repage +adjoin row_%02d.png") # Relocating all pieces into their own directory. # The following is the list: # 0 - Spell cast up - scu # 1 - Spell cast left - scl # 2 - Spell cast down - scd # 3 - Spell cast right - scr # 4 - Thrust up - tru # 5 - Thrust left - trl # 6 - Thrust down - trd # 7 - Thrust right - trr # 8 - Walk up - wlu # 9 - Walk left - wll # 10 - Walk down - wld # 11 - Walk right - wlr # 12 - Slash up - slu # 13 - Slash left - sll # 14 - Slash down - sld # 15 - Slash right - slr # 16 - Shoot up - shu # 17 - Shoot left - shl # 18 - Shoot down - shd # 19 - Shoot right - shr # 20 - Hurt - hrt maps = { "00" => {:name => "scu", :count => 7, :base_name => "sc", :direction => "u"}, "01" => {:name => "scl", :count => 7, :base_name => "sc", :direction => "l"}, "02" => {:name => "scd", :count => 7, :base_name => "sc", :direction => "d"}, "03" => {:name => "scr", :count => 7, :base_name => "sc", :direction => "r"}, "04" => {:name => "tru", :count => 8, :base_name => "tr", :direction => "u"}, "05" => {:name => "trl", :count => 8, :base_name => "tr", :direction => "l"}, "06" => {:name => "trd", :count => 8, :base_name => "tr", :direction => "d"}, "07" => {:name => "trr", :count => 8, :base_name => "tr", :direction => "r"}, "08" => {:name => "wlu", :count => 9, :base_name => "wl", :direction => "u"}, "09" => {:name => "wll", :count => 9, :base_name => "wl", :direction => "l"}, "10" => {:name => "wld", :count => 9, :base_name => "wl", :direction => "d"}, "11" => {:name => "wlr", :count => 9, :base_name => "wl", :direction => "r"}, "12" => {:name => "slu", :count => 6, :base_name => "sl", :direction => "u"}, "13" => {:name => "sll", :count => 6, :base_name => "sl", :direction => "l"}, "14" => {:name => "sld", :count => 6, :base_name => "sl", :direction => "d"}, "15" => {:name => "slr", :count => 6, :base_name => "sl", :direction => "r"}, "16" => {:name => "shu", :count =>13, :base_name => "sh", :direction => "u"}, "17" => {:name => "shl", :count =>13, :base_name => "sh", :direction => "l"}, "18" => {:name => "shd", :count =>13, :base_name => "sh", :direction => "d"}, "19" => {:name => "shr", :count =>13, :base_name => "sh", :direction => "r"}, "20" => {:name => "hrt", :count => 6, :base_name => "hr", :direction => "t"} } # Prepare the work directory abort("Cannot create #{target_dir}") if not FileUtils::mkdir_p "#{target_dir}" maps.each do |key, value_map| # Create the directory where the file will go current_target_dir = target_dir + "/" + value_map[:base_name] abort("Cannot create #{current_target_dir} dir") if not FileUtils::mkdir_p "#{current_target_dir}" # The current file current_file = "row_#{key}.png" FileUtils.mv(current_file, "#{current_target_dir}") #Save current location current_dir = Dir.pwd # Create the template of the outcoming files target_filenames = value_map[:direction] + "_" + value_map[:base_name] + "_%01d.png" # now go into the directory and chop up the images Dir.chdir(current_target_dir) abort("Cannot chop up #{current_file}") if not system("convert #{current_file} -crop 64x64 +repage +adjoin -scene 1 #{target_filenames}") # Now remove all files that are after count (value_map[:count] + 1 .. 13).each do |num| to_delete_filename = value_map[:direction] + "_" + value_map[:base_name] + "_" + num.to_s + ".png" FileUtils.rm(to_delete_filename) end # remove current file FileUtils.rm(current_file) # And resize everything in the current directory to 32x32 abort("Cannot mogrify") if not system("mogrify -geometry x32 *.png") # Let's go home, fetch the next file Dir.chdir(current_dir) end
